計算機架構與系統實驗室

Computer Architecture and System Laboratory

User Tools

Site Tools


en:member:elvis

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revision Both sides next revision
en:member:elvis [2014/11/22 15:39]
elvis
en:member:elvis [2015/04/05 15:58]
elvis
Line 6: Line 6:
  
 <WRAP column> <WRAP column>
-\\ 
   * [[callto>8866275757#62400#1722|+886-6-2757575 # 62400 # 1722]]   * [[callto>8866275757#62400#1722|+886-6-2757575 # 62400 # 1722]]
   * Mailing address   * Mailing address
     * [[lioujheyu@gmail.com]]      * [[lioujheyu@gmail.com]] 
-    * [[elvis@casmail.ee.ncku.edu.tw]]  +    * [[elvis@caslab.ee.ncku.edu.tw]]  
-  * [[http://lioujheyu.synology.me/~git/index.cgi/|Git Repositories]] +  * [[https://elite.ee.ncku.edu.tw/u/elvis|Git Repositories]] 
-  * [[http://lioujheyu.synology.me/~git/ogles1_1|Project Web-site]]+  * [[http://caslab.ee.ncku.edu.tw/~elvis/ogles-sim/|Project Web-site]] 
 +  * {{:en:member:elvis:resume.pdf|resume}}
 </WRAP> </WRAP>
 </WRAP> </WRAP>
Line 61: Line 61:
     * This continuous project trys to upgrade the shader core by manipulating [[http://www.hsafoundation.com/hsa-developer-tools/|HSA intermediate language (HSAIL)]] instead of [[https://www.opengl.org/registry/specs/NV/gpu_program4.txt|Nvidia graphic programming language series 4 (NVGP4)]] from last project. My responsibilities are creating the Binary Instruction format and managing the SIMT architecture issue, such as branch divengence, register and program counter sharing.     * This continuous project trys to upgrade the shader core by manipulating [[http://www.hsafoundation.com/hsa-developer-tools/|HSA intermediate language (HSAIL)]] instead of [[https://www.opengl.org/registry/specs/NV/gpu_program4.txt|Nvidia graphic programming language series 4 (NVGP4)]] from last project. My responsibilities are creating the Binary Instruction format and managing the SIMT architecture issue, such as branch divengence, register and program counter sharing.
  
-[{{ http://lioujheyu.synology.me/~git/ogles1_1/gallery/FourShape1_POM_w_self_shadow.jpg?200|[[wp>Parallax_occlusion_mapping|POM]] example rendered by my gpu simulator}}]+[{{ http://lioujheyu.synology.me/~git/ogles1_1/FourShape1_POM_w_self_shadow.jpg?200|[[wp>Parallax_occlusion_mapping|POM]] example rendered by my gpu simulator}}]
  
   * **Development of Unified Shader Architecture GPU**, ITRI (2013.1 ~ 2013.12)   * **Development of Unified Shader Architecture GPU**, ITRI (2013.1 ~ 2013.12)
en/member/elvis.txt · Last modified: 2016/11/02 21:56 by elvis